Revlo, an early stage company that helps video game streamers drive fan engagement, pitched this week on The Disruptors.
Video gaming is quickly becoming one of the world’s biggest spectator sports — and Revlo wants to take advantage. “It’s a $4 billion market, and now these gamers are entered into pots where they could win multi-millions. It’s quickly becoming a huge industry.” said co-host Amber Kanwar.
As mentioned, Revlo allows streamers to reward their fans in order to drive loyalty. For example, someone that manages to watch 100,000 minutes of a single stream can get something like a Facebook friend request from the person hosting the stream.
“We built a solution that allows broadcasters to more easily interact with their audience and build fan loyalty with custom currency for every minute fans spend on their channel,” said co-founder and CEO James Sun.
“Our product is also the only one that allows celebrity broadcasters to be able to have their moderator manage their product on their behalf.”
Disclosure: BetaKit is a partner in the production of The Disruptors.